Create a Game and/or Voice Server
Required info:
- Standard information
- Billing information
- User info: email
- For game servers: game id, slots
- For voice servers: voice id, slots

Standard Information   This information is always required
Admin:   The admin account for the control panel
Password:   The admin password
Function:   The command that TCAdmin will execute
Response Type:   The type of response that will be sent by TCAdmin.
     
Billing Information    
Game Server Billing ID:   The billing id of the package purchased by the client.
Voice Server Billing ID:   The billing id of the package purchased by the client.
Client Billing ID:   The client's billing id
     
User Information    
User Email:    
First Name:    
Last Name:    
Address 1:    
Address 2:    
City:    
State:    
Zip:    
Country:    
Phone 1:    
Phone 2:    
User Name:   If sent blank the user will be asked for a user id in the game server creation page.
If skip_page = 1 and this value is blank it will create a user id using the client's
names.
If a user with the same billing id already exists this value will be ignored.
Password:   If left blank TCAdmin will generate a random password.
     
Game Settings    
Game ID:   The game id that will be created.
If sent blank a game server will not be created.
Game Slots:   The number of slots that the game server will have.
If sent blank a game server will not be created.
This value can also include the prefixes PRI and PUB to indicate a private or
public game server. For example PRI8 will create a private server with 8 slots.
Game Private:   1 if the game server is private. 0 if the game server is public. Default value is 0.
Game Additional Slots:   Additional slots for the game server. This value will be added to game_slots.
Default value is 0.
Game Is Branded:   1 if the game server is branded. 0 if the game server is not branded.
Default value is 0.
Start after Creation:   1 if the game server is started. 0 if the game server is not started.
Default value is 1.
Priority:   Set the process priority.
Default value is Normal.
Startup:   Set the service startup.
Default value is Automatic.
Datacenter:   The datacenter id where the game server will be created.
Instead of game_datacenter you can specify a server id with game_server.
Host Name:   The host name of the game server. (Optional)
RCON Password:   The game server's rcon password. (Optional)
Private Pass:   The game server's private password if game_private = 1. (Optional)
       
 
Voice Settings    
Voice ID:   The voice id that will be created.
If sent blank a voice server will not be created.
Valid values are TEAMSPEAK2 for TS2 and TEAMSPEAK3 for TS3
Voice Slots:   The number of slots that the voice server will have.
If sent blank a voice server will not be created.
This value can also include the prefixes PRI and PUB to indicate a private or
public game server. For example PRI8 will create a private server with 8 slots.
Voice Private:   1 if the voice server is private. 0 if the voice server is public. Default value is 0.
Voice Additional Slots:   Additional slots for the voice server. This value will be added to voice_slots.
Default value is 0.
TS3 Upload Quota:   The upload quota for a TS3 server.
Default value is 0.
TS3 Download Quota:   The download quota for a TS3 server.
Default value is 0.
Priority:   Set the process priority.
Default value is Normal. Only applies to voice servers that are not Teamspeak.
Startup:   Set the service startup.
Default value is Automatic. Only applies to voice servers that are not Teamspeak.
Datacenter:   The datacenter id where the voice server will be created.
If this value is blank it will take the value of game_datacenter.
Instead of voice_datacenter you can specify a server id with voice_server.
Host Name:   The host name of the voice server. (Optional)
RCON Password:   The voice server's rcon password. (Optional)
Private Password:   The voice server's private password if voice_private = 1. (Optional)