Create a Game and/or Voice Server
Required info:
- Standard information
- Billing information
- User info: email
- For game servers: game id, slots
- For voice servers: voice id, slots
Standard Information
This information is always required
Admin:
The admin account for the control panel
Password:
The admin password
Function:
The command that TCAdmin will execute
Response Type:
XML
Text
The type of response that will be sent by TCAdmin.
Billing Information
Game Server Billing ID:
The billing id of the package purchased by the client.
Voice Server Billing ID:
The billing id of the package purchased by the client.
Client Billing ID:
The client's billing id
User Information
User Email:
First Name:
Last Name:
Address 1:
Address 2:
City:
State:
Zip:
Country:
Phone 1:
Phone 2:
User Name:
If sent blank the user will be asked for a user id in the game server creation page.
If skip_page = 1 and this value is blank it will create a user id using the client's
names.
If a user with the same billing id already exists this value will be ignored.
Password:
If left blank TCAdmin will generate a random password.
Game Settings
Game ID:
The game id that will be created.
If sent blank a game server will not be created.
Game Slots:
The number of slots that the game server will have.
If sent blank a game server will not be created.
This value can also include the prefixes PRI and PUB to indicate a private or
public game server. For example PRI8 will create a private server with 8 slots.
Game Private:
1 if the game server is private. 0 if the game server is public. Default value is 0.
Game Additional Slots:
Additional slots for the game server. This value will be added to game_slots.
Default value is 0.
Game Is Branded:
1 if the game server is branded. 0 if the game server is not branded.
Default value is 0.
Start after Creation:
1 if the game server is started. 0 if the game server is not started.
Default value is 1.
Priority:
AboveNormal
BelowNormal
Normal
High
Idle
RealTime
Set the process priority.
Default value is Normal.
Startup:
Automatic
Manual
Disabled
Set the service startup.
Default value is Automatic.
Datacenter:
The datacenter id where the game server will be created.
Instead of game_datacenter you can specify a server id with game_server.
Host Name:
The host name of the game server. (Optional)
RCON Password:
The game server's rcon password. (Optional)
Private Pass:
The game server's private password if game_private = 1. (Optional)
Voice Settings
Voice ID:
The voice id that will be created.
If sent blank a voice server will not be created.
Valid values are TEAMSPEAK2 for TS2 and TEAMSPEAK3 for TS3
Voice Slots:
The number of slots that the voice server will have.
If sent blank a voice server will not be created.
This value can also include the prefixes PRI and PUB to indicate a private or
public game server. For example PRI8 will create a private server with 8 slots.
Voice Private:
1 if the voice server is private. 0 if the voice server is public. Default value is 0.
Voice Additional Slots:
Additional slots for the voice server. This value will be added to voice_slots.
Default value is 0.
TS3 Upload Quota:
The upload quota for a TS3 server.
Default value is 0.
TS3 Download Quota:
The download quota for a TS3 server.
Default value is 0.
Priority:
AboveNormal
BelowNormal
Normal
High
Idle
RealTime
Set the process priority.
Default value is Normal. Only applies to voice servers that are not Teamspeak.
Startup:
Automatic
Manual
Disabled
Set the service startup.
Default value is Automatic. Only applies to voice servers that are not Teamspeak.
Datacenter:
The datacenter id where the voice server will be created.
If this value is blank it will take the value of game_datacenter.
Instead of voice_datacenter you can specify a server id with voice_server.
Host Name:
The host name of the voice server. (Optional)
RCON Password:
The voice server's rcon password. (Optional)
Private Password:
The voice server's private password if voice_private = 1. (Optional)